Initiatives

Title
Status
Themes
Levels
Audiences
Teams
Missions
17 Initiatives
Ongoing
Professional skills
Professional (transversal) skills are career competences that are not specific to a particular job, task, discipline or are of knowledge. They are skills that can be used in variety of work settings, and as such are necessary for engineering graduates’ successful transition into future jobs.
Ongoing
Utop’IA: a graphic novel to understand the impact of AI
An educational tool for understanding AI through the lens of sustainability.
Ongoing
VirtualLabs
Interactive simulations allowing students to conduct experiments online and explore concepts safely.
Ongoing
Campus Analytics
Data science for education. We aim at using the power of machine learning and data science to uncover hidden patterns and paths in EPFL’s educational system.
Ongoing
Cellulo
Cellulo robots make abstract aspects of learning concrete, and act as intermediaries, facilitating and enriching educational activities.
Ongoing
MOOC: discovering digital sciences with Thymio
This course covers the basic mechanisms of an educational robot such as Thymio, its programming using different languages, and its use in the classroom with associated pedagogical elements.
Ongoing
PharmaSIM
Interactive Learning environments for pharmacy assistants can encourage the students to test their knowledge in consultation situations without the fear of making mistakes.

Additionally, these environments can be used to collect meaningful data to analyze student’s behaviors and provide exclusive insights to teachers.
Ongoing
Jupyter Notebooks
Computational thinking in practice. We offer easy access to Jupyter Notebooks for students, and support instructors on the best designs and use in class.
Ongoing
Thymio: the state-of-the-art in mobile educational robotics
Thymio is an open-source educational robot designed by researchers from EPFL, in collaboration with ECAL, and produced by Mobsya, a nonprofit association whose mission is to offer comprehensive, engaging STEAM journeys to learners of all ages.
Finished
3T PLAY Tangible objects for developing Transversal skills at Technical universities
The 3T PLAY project develops playful activities with tangible objects to teach transversal skills to engineering students. Embedded in a premier engineering school, we take a research-based approach to identifying skills that are under-addressed in the higher education literature and skills of emerging importance for today’s environmental, social and economic challenges. The trident framework and activity guides have been iteratively developed through empirical observations and implementation, creating open-source resources for the engineering education and research communities.
Ongoing
Learning Companion
The Learning Companion is the result of a collaboration between the Center for Digital Education (CEDE) and the Teaching Support Center (CAPE) at EPFL, both members of the Center LEARN.

The Learning Companion allows students to self-assess on three levels. It invites them to reflect on their learning habits, problem-solving strategies, and their project management skills.
Ongoing
Mapping transversal skills
Professional (transversal) skills are career competences that are not specific to a particular job, task, discipline or are of knowledge. They are skills that can be used in variety of work settings, and as such are necessary for engineering graduates’ successful transition into future jobs.
Ongoing
e-puck: the ultimate tool to teach embedded robotics
After more than 15 years and multiple generations, the Swiss-designed e-puck is still used worldwide by more than 4’000 universities and research centers. This modular mobile robot is a key tool to teach mobile robotics.
Finished
Digital education: the “EduNum” reform project
La transition numérique à l'école et au gymnase: afin d’accompagner la transition numérique de la société, le canton de Vaud a priorisé un programme d’éducation numérique étendu à l’ensemble du système de formation dans son programme de législature 2017-2022.
Ongoing
Computational thinking assessment
The goal of this initiative is to build a test to gauge computational thinking skills in a valid and reliable fashion. We are building, testing and validating a test that can be taken by anyone regardless of their previous knowledge or expertise in computer science.
Ongoing
Flipped classroom
The term “flipped classroom” refers to a teaching approach in which students get a first exposure to course content before class, through readings or videos, then spend class time deepening their understanding of that content through learning activities with the teacher and/or teaching team (e.g. interactive quizzes, experiments, demonstrations, group problem solving assignments, etc.).